QuakeConfig

//idTech Config example

 

Filename: [AUTOEXEC.CFG]

//idTech Config example
com_allowconsole 1

g_fov 100
g_muzzleFlash 0
g_knockback 0

give armor
give health
give item_health_mega

GOD

pm_speed 275
//pm_walkspeed ###

image_useCompression 0
image_anisotropy 16

r_lightscale 1.25
r_multiSamples 16

seta com_videoRam “1024”
seta g_decals “1”
seta g_doubleVision “0”
seta g_muzzleFlash “0”
seta g_projectileLights “1”
seta g_showHud “1”
seta g_showPlayerShadow “1”
seta image_anisotropy “4”
seta image_cacheMegs “500”
seta image_cacheMinK “300”
seta image_downSize “0”
seta image_downSizeBump “0”
seta image_downSizeBumpLimit “2048”
seta image_downSizeLimit “2048”
seta image_downSizeSpecular “0”
seta image_downSizeSpecularLimit “2048”
seta image_filter “GL_LINEAR_MIPMAP_LINEAR”
seta image_ignoreHighQuality “0”
seta image_lodbias “0”
seta image_useAllFormats “1”
seta image_useCache “1”
seta image_useCompression “0”
seta image_useNormalCompression “2”
seta image_useNormalCompressionLoadDDSForPal “1”
seta image_usePrecompressedTextures “1”
seta s_useOcclusion “0”
seta ui_autoReload “0”
seta ui_autoSwitch “0”
seta ui_showGun “1”